Jolly Llama
The Jolly Llama was intended for a holiday release. I designed, modeled, textured, and animated this mob. We wanted something festive that could build off of the existing Minecraft llama, and we went through a good number of iterations (a few of which you can see here) before we landed on the final version.
Thanks to Brad Shuber and Mike Apolis for pixel feedback! |
Jolly Llama "Detect Ferns" and "Eat Ferns" animation.
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Jolly Llama implemented in game. Additional "Prance" animation by Kelly Greene.
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